Elevating Interior Design with Plants and Lighting for a More Inviting and Dynamic 3D Space

Improve your 3D interiors by thoughtfully selecting lighting, plants, and furnishings to create a more vibrant and realistic environment.

Discover practical tips for enhancing the aesthetics of a space through strategic placement of objects such as plants and light fixtures. Learn how to use Twinmotion and Sketchfab tools to create a visually appealing and dynamic interior design.

Key Insights

  • The article focuses on using Twinmotion and Sketchfab tools to add objects like plants and light fixtures to an interior space, improving its overall aesthetics.
  • The author covers the process of choosing and adding objects, from downloading models to modifying their size and orientation for a natural look. Extra tips include creating denser plants via duplication and rotating duplicates, as well as changing the material or color of items to match the room's theme.
  • The last part of the article mentions the plan to further enhance the room's design in the next lesson, focusing on the environment, lighting, and shadows to add more depth and interest to the space.

This lesson is a preview from our Revit & Twinmotion Interior Rendering Course Online (includes software) and Interior Design Professional Course Online (includes software & exam). Enroll in a course for detailed lessons, live instructor support, and project-based training.

This is a lesson preview only. For the full lesson, purchase the course here.

Another thing that I like to see is some sort of like plant and light fixtures within the space. So, you know, I can look for various kind of lamps or light, something that looks good,  looks a little bit better than this floor lamp. So I'm going to click on this object here.

I can see that it's kind of grouped together here. So just to double check, yes, I can click that. And let me go just delete that light.

And then I'm going to delete this light. And then let me delete this table because I don't need this table either. All right.

So let's look for a kind of more of a dynamic light. Let's go type in lamp. Something like that.

Maybe we'll find a cool IKEA lamp or something like that. That works. I look through this and I see like a ton of options.

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I don't know if we're going to find something, you know, maybe if I type in IKEA lamp, just to find something. OK, I see a bunch of different options. This was this one seems like kind of in that that realm of what I was thinking about some long suspended light element.

I can drag that onto here and push this down to kind of get it right at this portion right here. And then I can actually move it to something like something like this, whereas a nice kind of light sticking out above this. And maybe I want to build up the scale of any feel like it should be a little bit bigger.

OK, and then another thing, too, is like bringing in some, you know, plants and whatnot. So SketchUp or Twinmotion has already a nice collection of indoor plants under objects and our home and our living room and our plants. There's like some already kind of built in plants that look pretty nice.

So like, for example, I like to see plants typically in the corner of a space. It always looks kind of good when you got some tall kind of plant pieces. You know,  a lot of times if you want some denser plants, you can actually duplicate it.

Control C, control V as an instance, and then like rotate that second one. So it feels a bit denser. You can do that.

You can also modify the vase and thing like that if you like that,  or you can just keep it kind of as is. That's a nice plant kind of in that corner over there. I think we need some sort of plant, potted plant piece here.

And that's where I'm like,  I don't like any of the options that's within here. So let's go just look for in Sketchfab to see if there's any sort of potted plant type piece. Right here,  this Monstera one looks perfect.

We'll just download this. So as you're finding these objects,  the more you're in Twinmotion, the more you will discover and find more of these pieces that fit exactly how you want it to go. You know, this type of thing with the plants and whatnot is something that could be done at the very end.

But I like to think about it now because it really gives me the sense of space and what kind of look and feel I'm going for in this interior design. So I want to place it right there. So I just clicked it and dragged it and dropped it right down here and I wait for a minute for it to come in.

And there it is. And then I can kind of rotate this so it fits around that base so it doesn't cut into it. I can even make it a little bit smaller as I feel like it's maybe a little bit too big.

Maybe somewhere kind of around in like this type of size range. So yeah, so now if I was to go back to this view, I see I have a nice plant, I have a nice light, you know, I also feel like maybe this light needs to be a little bit bigger,  something like that. You know, that feels pretty good to me.

I think I'm missing a couple other things back here. I think there should be some bar stools. I think there should be maybe another accent light or a guitar or something kind of fun over here.

Let's go first look at some more kind of bar stool counter height seats. So let's type in, let's delete these search things. Let's type in bar stool.

And let's see what comes up with under sketchfab. We got some nice kind of generic, you know, playful, nice design bar stools, kind of scrolling down for something that kind of matches the chairs that we have. I'm not really seeing anything that jumps out at me in my first pass.

So I'm going to scroll up again and see something a little bit more. Maybe something like this. That seems like a little bit too formal from what I'm looking for.

But something like this seems like that could totally work. So I'm going to go download this little Dima upholstered bar stool. That is a very large model, right? I'm downloading 84 megabytes into this.

So I'm like,  oh, versus this one is 5.2. I'm like, you know what, let's just go with this one. I'm going to pause it. I'm going to download this one.

This is going to take up a lot of space. It's going to look really nice, but it's going to take up a lot of space. This is going to be a lot cleaner,  a lot simpler, and we'll just run with that one.

I could probably search for more kind of stool chairs, but I'll just stick with this. So I see that this like bar stool piece is actually at the kind of a lot higher than I anticipated. So I can actually, you know, scale it down.

The only problem with scaling it down is it scales it uniformly, which isn't necessarily a good thing because you want the chair and everything to feel big and feel like it's an actual good chair. So this doesn't feel good to me. So I'm going to actually like, and that's if I selected this whole thing, if I just like this one, I might be able to isolate just this and scale that up together, which I look at that.

I'm like, perfect. Now I scaled this chair up uniformly. I want to get a little bit taller.

Now I can bring it up. So some objects you'll find has this type of control kind of built within the model. And that right there looks perfect.

The right scale, the right height, and then I can click escape and click the whole thing. Now I can do a control C, control V. I want to make a copy of this because I want it to be, I want it to match the settings. And maybe I'll rotate them so they're a little bit different of an angle.

So that way it feels more natural. And the last thing that I want to do is I want to modify the wood. So I want this wood to be the same wood as this.

So I will click this wood and I will drag it onto here. I want to look into it and see like, okay, that looks good. And I'll drag it onto this one.

And I'll drag it onto this one. And then I want to look at the material for that canvas. Because you already have a lot of leather, I want some sort of accent color to really pop this end of the room.

So let's go into our materials. And let's go into fabric. Let's find like a generic kind of nice textured one like this cloth plain linen.

And as a green so we can modify that color pretty easily. Now when I'm kind of zooming into here, I can kind of see that this is actually looks a little transparent, which isn't something that we necessarily want to do. So what I can do, I think is I can look at transparency and instead of full and go to miscellaneous, I can actually make this two sided.

And that actually changes it, but it's still a bit on the transparent side. And that's mostly because of like,  the fabric itself has some perforations between it some light can go through. So maybe let's find like a different material, maybe this wool, wool and material, this one has a bit more solidarity.

And there it is. That looks good. So let's add some color to this material.

Let's scroll all the way up to the top. And then here when you're when you're playing with texture materials, there's so many different categories. This is fuzzy.

So this is kind of this material has some built in texture quality to it. The core fall off and the core intensity,  you can kind of play around with how this works and looks. You know, there's really no right or wrong way, just kind of get it exactly how you like UV is looking at the scale of this.

And then color is down here. So this is where you actually put the color of your fabric. So let's say I want something that's kind of in this, this nice kind of green color like this.

That's great. Now now that I like that material, I can actually drag this onto there and drag this onto there. Now let me go back to this view here.

Now I have a nice kind of view of this couch,  this plans, these bar stools, area rug, I think this looks really good to actually start setting up some of the environment with this. And then we will ultimately go back into each of these scenes and really clean them up and populate them and make them look good. We did like kind of like a first real quick pass through on the materiality and the in the objects and the assets and furniture.

The next lesson we are going to dive into a bunch more on the environment,  the lighting, the shadows, all those to really elevate this because this looks just flat to me right doesn't have a whole lot of whole lot of kind of oomph. We want to get that oomph in the next one. So let's make sure we save our file.

And then I will see you in the next lesson.

photo of Derek McFarland

Derek McFarland

Over the course of the last 10 years of my architectural experience and training, Derek has developed a very strong set of skills and talents towards architecture, design and visualization. Derek grew up in an architectural family with his father owning his own practice in custom home design. Throughout the years, Derek has had the opportunity to work and be involved at his father's architecture office, dealing with clients, visiting job sites, and contributing in design and production works. Recently, Derek has built up an incredible resume of architecture experiences working at firms such as HOK in San Francisco, GENSLER in Los Angeles, and RNT, ALTEVERS Associated, HMC, and currently as the lead designer at FPBA in San Diego. Derek has specialized in the realm of architectural design and digital design.

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