Learn how to add finishing touches to an interior scene using Twinmotion. This article gives a step-by-step guide on how to create a polished and realistic interior by adding exterior trees and vegetation, adjusting light intensity and temperature, and manipulating objects such as trees and plants for enhancing scene composition.
Key Insights:
- The article offers a comprehensive guide on how to add and modify exterior elements such as trees and vegetation to enhance the realism of an interior scene in Twinmotion. The manipulation of these elements creates depth and a more believable backdrop for the interior view.
- The author emphasizes the importance of adjusting environmental features such as light intensity, temperature, and atmospheric density for creating a more realistic scene. Altering these features can change the overall mood and feel of the scene.
- Lastly, the article demonstrates how to manually place and adjust trees and plants within a scene. This allows for a higher level of control over where these elements are placed, which can contribute to the overall composition and aesthetic of the interior.
This lesson is a preview from our Revit & Twinmotion Interior Rendering Course Online (includes software) and Interior Design Professional Course Online (includes software & exam). Enroll in a course for detailed lessons, live instructor support, and project-based training.
This is a lesson preview only. For the full lesson, purchase the course here.
This is our final chapter of this Twinmotion interior rendering course. So, in this first lesson, we're going to be adding some of those finishing touches that make your interior scene feel polished and realistic.
So, as we kind of scrub through these scenes, if I go to interior view 3, this is the view that I think needs some work. Because we're looking at the exterior and we don't see really anything going on over there. It's lacking all kinds of landscaping plants, just some depth, right? So, I think we want to add in some exterior trees and vegetation, you know, which is really the key to creating a more believable and attractive backdrop.
You know, so if this window is showing a large trunk tree right in the front, that may not be the best, right? We may want to move it slightly or swap a tree that's smaller. Yeah, the goal is to enhance the composition without drawing away attention from the interior focus. So, let's go ahead and add some ground cover and trees.
But first, before we do that, let's make sure that we highlight the appropriate layer group. So, let's first add some ground cover. So, we'll highlight the plants first.
And plants would be the same as trees. So, Â trees and plants would all be the same. So, I'm going to go highlight this.
It's an active container. So, let's start looking at the exterior, right? So, I see here that there is, you know, some sort of solid piece here, which is glass. Like, you know, I think I also might want to make that glass as well.
I'm going to click this glass and drag it there. So, that way there's a base glass, which I think will be, which is a lot better, in my opinion. You know, also, maybe I don't like this, this mullion even being here either.
You know, I think I just like large glass. I just feel like that looks better to me. You know, things like that, that'll kind of adjust the scene.
So, then, and as we slide outside, we start seeing, like, okay, well, there is this concrete base, right? This is our starting ground. We can actually replace this material with something that's a little more outdoor landscaping, right? You know, granted, we probably will have an exterior site plan of some sorts if you were to do this, but a lot of times you won't if you're just doing interior. So, here, you kind of just want to, like, you know, do your best guess and best guesstimate on how to, how you want to go about doing this.
So, if you go to vegetation here, we can see that there's brushes, there's bushes, there's trees, there's grasses. You can utilize the brush tool for those. Kind of briefly discussed on earlier in this course, but let's go over to materials.
Let's find a ground cover material and go click ground right here and go to man-made or nature. Nature. This will have all these kind of grasses and textures.
This grassy ground is kind of a patchy with some grass and some dirt. You know, it's a good one. Let's go back into our interior and see kind of what that looks like.
You may want to, you know, go down into your materials toolbar here. So, I'm going to click this just to see if maybe we want to adjust the scale of this. You know, obviously, this kind of depends on what the interior view looks like.
I think that looks pretty good. You can even zoom in over here to kind of see what that's starting to look like from the exterior. Something like, something around there.
The other thing to think about is that there is this hill out here. I can actually, I don't think I even really want that. I want to delete that because we actually have this backdrop that we created earlier.
So, I'll go back to my media and click this view. I'm starting to already see this backdrop. I got this.
The sky is feeling a little bit, you know, it should be like bluer. So, I could actually adjust that into my environment and then over into,  trying to think which category would be the best. I mean, clouds.
I can decrease the amount of clouds, right? That kind of changes the whole kind of feeling for that. I can actually decrease the intensity of the light. You know, that would make it, you know, bring it down and make it kind of darker out there.
Kind of find this, like strike this line balance. I can change the temperature out there so it's more, you know, yellow or bluish, right? I can rotate and this will the shadows and stuff as well, you know, find that balance. You know, I can also look at the turbidity of the sky and the atmosphere density.
The atmosphere density seems to be doing the best with the color wise. So, I'm going to kind of bring that down to here so I can kind of get some color of that sky. Now, let's go back outside and it's automatically saved right there with that view as I was adjusting those because I clicked on that view.
So, now let's go out here and let's go add some plants, right? And trees. You know, one thing that I like to do is, if I'm in this view right here, I kind of want to keep it, you know, in the same perspective like this. So, that way I can see what I'm seeing out here and adjust it.
One trick that I've done is actually clicking on these materials and hiding them. So, that way I can directly drag some things out. So, I just drag.
I just hid those two windows and I want to make a new scene. So, this is kind of like my working exterior plant scene. So, what I can do here is I can actually place some ground cover out here and let's go into populate and let's go do place and let's do paint.
We want to kind of paint some plants and things out there right there. We want to make this diameter a little bit lower so you have more refinement of what we want to do. But the goal is for us to paint kind of in that general area and let's think about what type of objects we want to paint, right? We'll paint maybe some grass, some flowers, maybe some dry wild grass.
Maybe we'll drag that over there and I can go click on this paint right here and I can actually start painting this sort of texture. I can go back to here and I kind of can see, you know, oops, I don't want to be painting on the wall. I want to make sure that I'm painting out here.
You know, just kind of generally like,  okay, I think this is going to be like a field. I can actually, you know, think about how far out I want this to go. It doesn't have to go too far out and then once it's in here, I can actually click this paint and vegetation and I click this one.
I can actually change the density of this grass once it's been painted and also the size. So there's a lot of flexibility to have once you did that. The other cool thing about this, now that I painted this vegetation in this area,  I can actually add in additional types of plants to this already painted element.
So let me go down down to plants and click this paint and vegetation and now I can say I want to add in, you know,  some of these like ling heather plants. I can drag this into there. All of a sudden, I got a lot of these plants that showed up, right? Density way too high.
I want to bring that down but all of a sudden, I get some kind of wildflowers out there. I can go back to this view and I can start seeing like, oh wow, I got some, you know, bushes and things like that. That's pretty interesting,  right? So all of a sudden, I go back to my interior view and like, oh wow, I already got some like some plants and some cool things.
I do notice that I do have, I can see way out there and I'm like, Â man, I kind of want to add that. The problem with that being is if you add more information, Â the larger model you're going to get. So I'm just going to leave this like this.
Maybe I'll throw in some bushes also inside here. Maybe I'll throw in, you know, maybe I'll scroll down. Maybe I'll throw in some agave plants, you know, throw in some agave.
Maybe I'll kind of, you know,  maybe I'll change the density of the, you know, a ton of them. And then let's go add in some trees. So I can actually add some trees in here as well.
And so when you click trees,  you know, there's some options on what type of trees that we want to see, right? There's,  then once we click this, we can click the density on how many trees that we have. The problem with adding in trees this way is you don't have complete control over where those trees are at. I will actually delete the tree out of here and only have the plants.
I want to manually put these trees in here. So I'll click this view. And on this, I'll go look at,  you know, again, you know, I'm looking at these plans.
And I think that looks pretty good. Let's go add some trees now. You know, I can add this sandalwood and I can kind of start looking to see like where this would be a good fit.
Maybe there, maybe kind of more in the backdrop, right? Kind of seeing that there's kind of a variety. I like seeing some shadows. And I, if I even put a tree kind of over here, it will start casting some of those shadows on the interior of the space.
So you can really kind of adjust things of how that kind of works. That would also affect like this view too. You can actually see that the tree actually is, went through the building.
We don't want to do that. We want to pull these back so it's not being affected. We can rotate it just to kind of get it like that.
So you may not want the tree in here, but if you do, that's kind of an interesting effect. It does give you some, some shadow play. Kind of toggling back and forth and it's kind of seeing this, you know, I think this tree here is nice.
It, you know, all these trees,  you can't really see them too well. So let's kind of adjust some of these trees. This is a pretty large tree, maybe be a little bit smaller, you know, like there's a tree right here also cutting through.
And I got these other trees that I put out in the distance. You can't really see them from that view. So let's kind of move them.
Let's drag the, from the, from the middle of it. Let's kind of move it more in, in this area. Maybe there's some larger oak trees, things of that nature.
Maybe kind of more further in the back, the distance. We kind of get some more depth here. Then we go back to here.
We start seeing, okay, we got some, got some trees. It's a little bit dark now, all of a sudden, right? Like there's a lot of trees, it's creating a lot of shadow. Maybe that's not the approach that we want, right? Let's think about where are these shadows coming from.
The sun's fairly low and it looks like this tree right here is casting the most shadow. So let's delete that one and let's maybe, let's start thinking about, we don't need these trees like kind of over in this area because it does create more shadow and we don't really see it. We do like some of these trees out here.
We can start thinking about some other trees, kind of in the distance, right? You know, these are what we kind of will see from far away. Maybe we got some of these pine trees,  just kind of like we can do a whole bunch of them out there. So it creates some, some depth, some background.
I go back to this view here and I start seeing, I got some trees and some plants. Like there is kind of this dead zone, so to speak, kind of down lower right here. And that's where maybe I want to put in some of these kind of medium-sized trees just to kind of fill it in so it doesn't feel so, so dead.
And they're, you know, kind of, now we're kind of looking, looking a little bit better on this exterior. You know, again there's, there's some larger trees. Maybe we want to thin some of those out so it, you know, it's not, you know, too disruptive or too distracting, right? We want to get a little bit of landscape out there, but nothing, we don't need a ton, you know.
I'm again clicking on some of these to kind of move things around to kind of get it where I like. Okay, so now I'm pretty happy with that exterior now. What's, what's going on? I don't see that I'm casting really any shadow now on the wall,  but I am casting some shadow on the floor and the tree, which is kind of a nice, kind of nice feature.
If I wanted to adjust that again, I could click this tree, kind of pull back a little bit so I can see the interior. See this hole down here and kind of move this around so I can feel like I like where it's, it's kind of casting some sort of shadow play. Go back to this view and here we go.
Now I'm really kind of happy with some of the assets I added on the exterior for here. All right, I'll see you in the next video.