Drawing Doors and Windows in VDCI Plan Model: A Step-by-Step Guide

Drawing Windows, Doors, and Arcs in VDCI Plan Model

Learn how to add architectural details such as doors and windows to your AutoCAD model. This guide offers detailed, step-by-step instructions on manipulating your design to include these elements.

Key Insights

  • The guide explains how to draw windows by changing layers, using the line tool and offsetting lines. You can copy the window design and apply it to different areas of your model.
  • To draw doors, switch your layer again and use the rectangle tool. The guide explains how to specify X and Y dimensions, highlighting the importance of maintaining a one and one half inch thickness for doors.
  • The guide also provides information on how to use the mirror tool to replicate similar geometry across your model, which can be especially useful for items like doors which require uniform dimensions.

Note: These materials offer prospective students a preview of how our classes are structured. Students enrolled in this course will receive access to the full set of materials, including video lectures, project-based assignments, and instructor feedback.

Now we can continue by drawing our doors and windows. You can see that I am in the VDCI plan model and let's start with the windows.

I will change my current layer to a glaze and I will grab the line tool. You will remember that we drew one line and then offset the other two lines. Let's do that again in this project.

I'll draw from the outside endpoint to this endpoint. Enter to say that I am done. Now I'd like to use offset and like we did for the offset previously, we can click on the screen to set our offset distance.

I can go offset and my distance is going to be from this endpoint to this midpoint. I have specified the distance and now I can simply continue with my offset. So I'll click the line to here and again the line to here.

Enter to say that I am done. Like we did last time, let's copy this window to our three other locations. So I can go copy.

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I'll pick these three lines with a crossing window from right to left. Enter to lock it in and I'll choose this endpoint here. And I'll pick the interface here.

Here. And in the bathroom window, I will place these lines again. Enter to say that I am done.

Remember that we used rotate and then stretch to move these into place with the grip edit tools. Let's practice that once again. I'll grab these three lines with a crossing window.

Find this top left grip. Click it to make it hot. Right click, rotate.

I'll rotate and pick this endpoint here, which will lock in a 90 degree rotation. And with my three lines still selected, I can click on each endpoint one at a time, which will activate stretch. And I'll choose this point here.

This point here. And finally, this point here. Escape, escape, escape to deselect.

Zoom extents and control S to save. Now we can add our doors. Let's start over here at the front door.

If we check the handout, we can see that this door is a three feet distance. I can also see that with quick measure. Three feet.

And we could type that in. However, I'd like to use a combination of typing and clicking to specify my door sizes. Before we start drawing the doors, let's switch our layer to a dash door.

And now we can draw our rectangle. Remember, we're using D for dimensions to establish that we need to specify an X dimension and a Y dimension for our rectangles. Then we can click in the quadrant.

In this case, all of our doors will have a one and one half inch thickness. I'll go to the rectangle tool. And I'll start my rectangle at the hinge, which is right here.

Now, I know that my X distance is the same as the width of the door. And my Y distance will be 1.5. So I will go D, enter to say dimensions. But instead of typing three feet, I can click and click the door opening to establish my door width.

Then I can type 1.5, enter to set a Y distance, which is the thickness of the door. Now I can click over here to set my quadrant. And my rectangle is drawn in place.

Now I don't need to remember the width of a door or reference a handout. I can simply click and click to establish the same distance. We can double check that by drawing our arc.

In here, I will simply choose the three-point arc. Because if we check the command prompt, we can see that it says center as an option. So after I select arc, I can hit C, enter to set center, then choose my hinge.

And then it says start and end. After I activate three-point arc, it's really easy to hit C, enter, instead of choosing my drop-down and finding the exact option I need. Let's continue drawing the doors.

I'll pan over here. And this time, notice the Y dimension is our long dimension. When we specify this distance, it will be the second number that we specify.

Rectangle. I'll click to set my hinge point, which is the start of my rectangle. D, enter for dimension.

1.5, in this case, is the X distance. Enter. And then my Y distance is the width of the door.

So I can click and click to set that vertical distance. Remember, when using the dimensions option in the rectangle tool, I need to click to specify a quadrant. Now we can draw the arc.

Arc. C, enter. I'll choose my corner here.

Start and end. Remember to hold control if your arc is going in the wrong direction. In this case, I know that the same exact door goes here.

We can use the mirror tool to mirror this geometry across, especially given that this line is the exact distance between the two hinge points and it has a handy midpoint. Let's do this mirror tool together. Mirror.

I'll pick my door and my hinge. Enter to lock it in. Specify first point of the mirror line.

That's going to be this midpoint on the bottom edge of this wall. And notice that I do not have ortho or polar on. Let's turn on ortho.

I will show this vertical line and click on the screen, not selecting any object snaps. Do we want to erase the source objects? No. N, enter.

And there we go. We have two more doors. Let's come over here.

Again, this door will have a long X, which is the width of the door opening. So I'll go rectangle. Pick this point.

D, enter. My width is first, so I'll grab the width of the door opening. 1.5, enter is my height or the thickness of the door.

And I'll click to place my rectangle in this quadrant. I'll do one more rectangle tool and then we can go back and do the arcs. Rectangle.

This was my hinge point. D, enter. The X dimension is 1.5, enter.

And the Y dimension is the width of the door. Here to here. I'll click down here to place my quadrant.

Let's add these two final arcs. Arc. C, enter to place center.

Here. There's my start point. There's my end point.

One more arc. C, enter. Here.

Here. And there. I'll do a zoom extents.

Control S to save. And in the next video, we will add the kitchen counter and the wall poche. See you there.

photo of David Sellers

David Sellers

David has a Bachelor of Architecture Degree from Penn State University and a MBA from Point Loma Nazarene University. He has been teaching Autodesk programs for over 10 years and enjoys working and teaching in the architectural industry. In addition to working with the Autodesk suite, he has significant experience in 3D modeling, the Adobe Creative Suite, Bluebeam Revu, and SketchUp. David enjoys spending his free time with his wife, biking, hanging out with his kids, and listening to audiobooks by the fire.

  • Licensed Architect
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  • Autodesk Certified Professional: AutoCAD, Revit, Fusion 360
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