Placing Doors in a 3D Model and Adding Custom Features

Customizing Doors with Windows and Trims in a 3D Model

Explore the intricacies of placing doors in a model using SketchUp, including methods for adjusting door swings and modifying door trim sizes. This guide also delves into the process of creating a window in a door, complete with custom glass color and transparency settings.

Key Insights

  • The tutorial demonstrates how to place doors in a model, adjust door swings, and control where the doors snap onto within the model. Modifications can be made to the door's positioning and orientation efficiently.
  • Adjusting the door trim size is made possible by using the move tool, allowing for precise customization of door dimensions. The guide also shows how to distinguish between interior and exterior doors by altering trim sizes.
  • Creating a window in a door involves using the rectangle tool, push-pull tool, and materials menu. Users can customize the window's dimensions and the glass's color and transparency, enhancing the door's overall aesthetic appeal.

Note: These materials offer prospective students a preview of how our classes are structured. Students enrolled in this course will receive access to the full set of materials, including video lectures, project-based assignments, and instructor feedback.

Let's continue to place our doors in our model. And we'll zoom into this location.

And let's place three doors here, here in here. So you can see that this door is swinging from the inside. And this door is swinging from the outside.

And this door swinging from the inside. So let's go to the inside of this and click our door. And then let's see where it's wanting to snap at.

It's wanting to snap on this corner of the door. We'll click right here. Okay, so we see that this door is now on the outside face.

And we want it to be on the inside face. So let's flip this along the red. And as we notice when we flip it, it flips it along the axes and not about the center point of the door.

Learn SketchUp

  • Nationally accredited
  • Create your own portfolio
  • Free student software
  • Learn at your convenience
  • Authorized Autodesk training center

Learn More

We'll need to move this part of the trim to here. And then as we see the doorknob is on this side, and it should be on the other side. We will go right click, flip along green.

You can see that this door is slightly bigger than this wall. That's okay, we can ignore that for now. Let's make a copy of this door over here.

We could do the same thing as a component but doing just doing a copy because we know that we want this door to be on this face. We'll use our move tool and click CTRL to toggle copy. And then along the green axes, we will snap it right and point in group.

And then we will flip along green. If you ever wanted to change your trim, because these are all a component, you can always go and double click into this and you can see that all of these are being shown. This is the case if you have view, component, edit, hide rest of model.

If you uncheck that, you'll see everything else. So let's go back to our view, component, edit, hide rest of model. And let's say we want to make this trim instead of being four inches, three inches.

We'll go to our move tool. We can move each of these edges in one, one, and one. And then space bar to get to our select tool, escape to close out of that.

And let's do the same thing on the other trim side. Double click, double click, double click, select tool, click out, click out. And now we made our door trim three inches instead of four inches.

Now, if we look on the inside, we now, this is a lot cleaner and aligns perfectly with our wall. If we ever need to make some modifications, we can do that. And then finally, let's add an additional door over here.

We'll do our move tool and then select control for copy and then copy it right here. We'll want to flip this along the green axis or doorknob is over here and double check that that trims are in the right locations. And I'll, my select tool and I'll close out.

One thing to note, if say you wanted your interior doors to have a different profile than your exterior doors, one trick way to do it would be to, you know, you can duplicate this group or this component or what you can do is you can select your doors that you would like to be exterior and right click make unique. And you can see that'll make, now it'll make these ones as a separate component. We can rename this door, door exterior 3068 enter.

And we want these exterior doors to have the four inch trim. If we went double click inside of that group and now brought out these again, one inch, one inch, and then escape to close out of that. Double click push pull tool, one inch, one inch, one inch, escape, escape to close out.

And now you, now we have three inch trim for interior doors and four inch trim for our exterior doors. You know, and now this, these components are all the same and these two components are the same. If you wanted to modify an interior door to be different from an exterior door, that's the way how to do it.

I will save my model for the kitchen door. I actually want to add a window to this small door. So because all three of the exterior doors, we can't just edit this one because it'll edit all three.

So again, we will make unique right click, make unique, and then click here. And let's rename this to door kitchen and delete the hashtag one pound one door dash kitchen and click and hit ENTER. All right.

Now that we have this as a separate component, we can edit this to model to make a create a window here. We'll double click into this component and double click into the door panel and let's add some guides. We want to guide three inches from the top, three inches from the side and three inches from the top.

And then we'll do rectangle to make a small sliver window. You want this sliver to be 30 inches down, comma, six inches wide. And then let's push pull this in to delete that face.

And we'll do it. We'll go to edit, delete guides, select tool to click out. And now let's create a pane of glass right here.

We'll go to our rectangle tool and we'll draw a pane of glass. Let's go to our materials. Let's go hover over this drop down menu and go to glass and mirrors.

We can choose any glass that we like. I want to use this translucent glass gray and I'll paint the surface. We can go to edit and we can adjust the colors via the color wheel, or we can go choose HLS, HSB, RGB.

HSB is a hue saturation in black, and that kind of gives you a good adjustment. If you want to add some slightly bluish tint to this glass, make it more or less transparent, gives you all these options. So that's a nice kind of blue gray color.

I will triple click this pane, make group, right click, make group, and then go to my move tool. And I want to move this pane of glass to be right in the middle. One other thing that I've noticed is that this door is painted this yellow color.

I would like this door to be painted our default color, which I can do my eyedropper to click this as our default. And then I can go into this component because I want to change it for everything. Control A, paint bucket.

I have my default still on there and then paint. I will zoom extents and then select tool to click out of it. And then I'll zoom around and I'll look at my, how my building is coming along.

Now let's create the window and the windowsill and the interior of the model. Before I do that, I will save my file and now let's create a rectangle sill. So let's draw a rectangle from here to here and then let's use our push pull tool and bring this up one and a half inches.

So 1.5, enter. And then now I will push pull this edge face and I'll inference this point here, which I see as three inches, and then I'll orbit around to the inside and I'll do the same thing over here. Now I will triple click, right click, make group.

Now I will zoom extents. I'll save my file and in the next video we will build our French windows and doors. I will see you in the next video.

photo of Derek McFarland

Derek McFarland

SketchUp Pro Instructor

Over the course of the last 10 years of my architectural experience and training, Derek has developed a very strong set of skills and talents towards architecture, design and visualization. Derek grew up in an architectural family with his father owning his own practice in custom home design. Throughout the years, Derek has had the opportunity to work and be involved at his father's architecture office, dealing with clients, visiting job sites, and contributing in design and production works. Recently, Derek has built up an incredible resume of architecture experiences working at firms such as HOK in San Francisco, GENSLER in Los Angeles, and RNT, ALTEVERS Associated, HMC, and currently as the lead designer at FPBA in San Diego. Derek has specialized in the realm of architectural design and digital design.

  • SketchUp Pro
More articles by Derek McFarland

How to Learn SketchUp

Master SketchUp for 3D modeling, architectural visualization, and design projects.

Yelp Facebook LinkedIn YouTube Twitter Instagram