Bringing Realism to Your Clubhouse: Adding Materials and Furniture

Adding Materials and Furniture to Bring the Clubhouse to Life

Discover how to add materials to a digital model of a clubhouse, from kitchen countertops to exterior doors, to create a more realistic design. Learn how to utilize the paint bucket tool, name and color materials, and customize texture images to bring a once stale and white digital model to life.

Key Insights:

  • You can personalize digital models by adding materials of your choice. For instance, you may choose to keep kitchen cabinets white while adjusting the countertops to a different color using the paint bucket tool.
  • Consistency matters in design. You can create coherent aesthetics by adjusting all trims on the entire building to a specific color. You can also create custom colors by developing a new material and picking the color you prefer.
  • Textures enhance the realism of digital models. You can add texture images and modify their color to achieve a natural tone. For instance, you can download a wood grain texture and modify its color to paint wooden doors.

Note: These materials offer prospective students a preview of how our classes are structured. Students enrolled in this course will receive access to the full set of materials, including video lectures, project-based assignments, and instructor feedback.

All right, in this video we are going to add some materials, you know, add some furniture, and really bring this clubhouse to life. Right now it looks really stale and white.

Let's really see what we can do to, you know, make this more realistic. You know, so we can look at our kitchen first, right? You know, at this point when I'm placing materials, feel free to be your own artist and designer and have fun with materials that you want to place, you know? I'm going to keep all my cabinets white. I like the white clean look, but I'm going to adjust my countertops to be a different color.

If you go to our paint bucket tool, let's go make some concrete countertops. You can paint our groups. I want our refrigerator to be, yeah, we can have our refrigerator be metal.

We can go down to this aluminum color. We can paint. We may need to go into our group to paint if it's not allowing us to to get to that.

We want our handles to maybe be, you know, we'll go to colors. We'll scroll down to maybe these like medium grays for our handles. You know, really just have some fun picking out various materials that you like.

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You know, these exterior doors, we can create some consistency with these exterior doors, right? These are on a separate component. If you go to our components, you can see that. See if I can scroll down and see if this is highlighted.

This is door kitchen right here. So then we can go, we can adjust the trim, right? We want to adjust all the trim on the entire building, right? So let's go double click this this material and let's go to colors and let's think. We want to make a, you know, a beige type of color, right? There may not be a specific color that we have in here.

So, you know, we can do, you know, create a material and we can call this door trim paint and we can actually pick our color that we like. Let's say we want to go more on this like reddish brown tones, not too saturated around this color. We can also, you know, add a texture image if we can download one at opacity.

We named it door trim paint so we can do okay. Now that we have that, we can paint the door trim on the exterior and door trim on the interior and then let's paint the door. Now we can do a new material.

We can see that in model this now shows up as door trim paint. Now we can do a new material and we can do door panel paint and this time, you know, it already has our color pre-selected. We want to make our door slightly lighter but in the same kind of tonal range.

Then we can paint our door and let's paint all of our door handles in our entire model. If we triple click, you can see that I'm painting all of the exterior handles and interior handles in the entire model. Let's make these door handles in aluminum.

We'll go back into our metal and we'll choose this aluminum color and while we're in here, we can actually edit this material and call it door knob metal and now that material is not this one. This is still aluminum and actually duplicated that material and now it's in our end model as doorknob metal. We can select out of this and we can see that we've made a doorknob metal there.

Now for the interior doors, right? The interior doors could be the same color but I think we should make the doors the same color as the exterior. So again, we have door panel paint and door panel trim. We can always change these later if we wanted to swap them out and then let's move around our building to see what other materials we want to add to and change.

We see we have more doors on this side. Let's do maybe the similar similar move. Paint the trim, paint the door and now let's look at these French doors.

The client really wants some more of this kind of rustic modern clubhouse. He wants some black windows, black trim windows, some natural wood materiality. We're going to have some, we're going to kind of start thinking about what we want to do, right? So let's make, let's start thinking about these these decorative door handles and let's double click into this group, you know, and let's paint these.

We'll go to metal, we'll click our aluminum and here we're going to paint, we're going to name this French door handle metal. Enter. And we can actually darken this to more of this kind of black color and you see that painted on all those door handles.

And now we want to paint the door trim. We can go all the way into this group here, select the color new material that we like. We can call this French window trim and we can go, we can actually remove this texture image and have, pick a color that we like, do okay and paint that.

And then let's paint these doors a wood. You know, we actually have a natural wood that we provided in our file downloads. If you go to new material and we can click use texture, we can go into our C drive where you saved your file downloads and open skp-201 file downloads and click this wood grain texture, click open.

And now as we select okay, we can use this material to paint our doors. Again, we can edit this material and name it door wood grain. And we can modify the color in here if we want it to be more slightly grayer, slightly darker and kind of get this really nice natural tone.

And close out and we see this is turning out really great. Now as we zoom in, we realize that you know, we're not really sure what siding we want to do on this building. We, so let's wait till we modify the trim color.

Let's continue to do the same thing on our door panels themselves. So let's make, let's zoom into this, this French window and let's also make this that same wood and let's modify and let's create the same trim, French window trim. And then we may want to zoom in on the inside to see if we want to make this, these door handles that same metal, French door handle metal.

And we kind of zoom out and spin around. We can see what other parts of the building that you want to modify. Let's go work on our flooring.

We have a concrete slab here. So let's go triple click into our concrete slab. We select everything and then let's go into our concrete material, asphalt and concrete, polished concrete, old polished concrete, new.

We'll do polished concrete, new and paint. You can see the pattern as you zoom out. It looks kind of repetitive, right? You can modify the size of this.

We'll do edit this material and we'll call this floor concrete and then we'll maybe darken it slightly and make the scale to be double the size, 10 feet by 10 feet. You know, I can see a little bit of bluish in this one, so I'll bring the saturation all the way down and I'll select out and I see, okay, that looks really good as far as my concrete slab.

photo of Derek McFarland

Derek McFarland

SketchUp Pro Instructor

Over the course of the last 10 years of my architectural experience and training, Derek has developed a very strong set of skills and talents towards architecture, design and visualization. Derek grew up in an architectural family with his father owning his own practice in custom home design. Throughout the years, Derek has had the opportunity to work and be involved at his father's architecture office, dealing with clients, visiting job sites, and contributing in design and production works. Recently, Derek has built up an incredible resume of architecture experiences working at firms such as HOK in San Francisco, GENSLER in Los Angeles, and RNT, ALTEVERS Associated, HMC, and currently as the lead designer at FPBA in San Diego. Derek has specialized in the realm of architectural design and digital design.

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