Explore the step-by-step process of setting up a view template and creating detailed level plans in architecture. Discover how to draw boundary lines, partition different spaces, identify gaps, and rename items to create a comprehensive area plan.
Key Insights
- The process begins by setting up the scale and creating a view template. This template can be applied to multiple levels and set as a default for new plans.
- Building the area plan involves creating area boundary lines to outline the building and divide the interior. It's crucial to ensure accuracy when drawing these lines. Utilizing tools such as the 'thin lines' option can help with precision.
- After drawing all boundary lines, areas are created, and potential gaps are identified through color contrasts. These areas are then named appropriately, creating a comprehensive plan ready for inclusion in schedules.
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Before we jump to level two, we want to go ahead and make sure we have our view template squared away. And part of that is going to be to set up our scale. If we remember correctly from our gross area, we changed that to three thirty-seconds because eighth inch was going to be too big.
So not a huge change in our view here, but we do know that that's going to make a big difference on level two. So the next thing we can do is we can make the view template. We can go to the View tab, View Template, create template from view.
And this one will be our rentable area. And all these categories we want to have included, so I'll hit OK. And then I can apply it to both level one and level two.
And then I can apply it as a default to our rentable area. So every time we have a new rentable area plan, this template gets applied. So let's jump up to level two now and do the same process where we turn on the crop region.
And we go ahead and set the scope box to be Scope Box One. And we just have to go through the same process of creating our area boundary lines, just like we did before. So I'll go to my Architecture tab and Area Boundary, and we'll use the same process where we're going to go ahead and start with the border of the building first, and then we'll go inside and divide it up.
So I'm just working my way through here. And you can see I got a little off right there on where that endpoint hit. And I'm going to use the drip line again, because that's what we used on our gross area plan.
So I'll use my perpendicular snap, which is "SP." And you can see by typing in "SP, " I can slide on over to the line I want to be perpendicular to, which is this one. And then I'll maintain my vertical line because it's going to be perpendicular.
And then just working ourselves through here. And again, just tracing the outline all the way across. All right, and so now we have got the boundary line.
Now we just need to create the rest of the lines for our different types of spaces here. So starting with my stair, and you can see that one was off just a bit too. And the best way to go in and fix something like that is to turn the Thin Lines option on.
So you can see what you're doing. And then you can go in and create your boundary lines a little bit more accurately that way. Because these were just a hair off, meeting the wall and the column.
And then I can go through and do the same process, rectangle around the elevator, the standalone stair now. So rectangle around the stair. And then we can draw the boundary around our lobby space.
And I can draw in some of these lines. You can see that one's not quite where we'd want it, but not a big deal. Because I can just go back in and make the adjustment after the fact.
And so we won't have as much space as we showed on level one. So I'm just going to align it here. And then I will make this a six-foot corridor off the end.
And that's going to be our lobby space there. Since this is open to below, we can follow the same process we used before where we just drew the line straight across just so we're being somewhat consistent between the two. And there we go.
We have got all of our boundary lines drawn. And so now we just have to go through and create the areas. And I forgot one right here, which is our division between the two suites on level one and level two.
And now I can create the area spaces. And so these are all going to be, we'll go ahead and call these ones all the floor area because we don't necessarily have it divided up. And you can see that there's a little bit of a gap in here because this is trying to draw it into that space.
And so if I go take a look, you can see right here, if I were to turn Thin Lines off, you can see that we have got a gap there. And that's why the colors are nice because they will identify really quickly if you've got an issue there. So drawing more areas in here, I'll go ahead and set this one for the other tenant.
And then we can go through and add our major vertical penetrations and then our core common or building common area. And now we have got our area plan for level two set up. We'll go ahead and just rename the items like we did on level one.
I'm just going to move this around a little bit because it was sitting on top of the treads, couldn't really see anything. And this will be Tenant Number Three, Tenant Number Four, Lobby, and Elevator. And you can see I'm zooming in to make it a little easier to grab some of these things.
And now we have got our setup for level one and level two. And the next step would be to put these on a sheet and then start sorting out some of the schedules we're going to do for this.