This article discusses the process of setting the correct wall type for a Revit model, including associating the correct fire rating pattern and copying it from another project. The article also explains how to modify the wall type's color and detail level, and how to clean up the model before moving on to the next steps.
Key Insights
- The article provides a step-by-step guide on setting the correct wall type for an elevator model in Revit, including how to use a specific file called 'fire rating options' that comes with the Revit families downloaded with the class dataset.
- It instructs on how to copy a one-hour fire rating symbol from another project and paste it into the current one, a quick way to borrow elements from other projects.
- The tutorial also explains how to modify the color and detail level of the wall type, how to ensure the fire rating symbol shows in both plan view and section view, and how to clean up the model after making these modifications.
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Now that we have the walls for the elevator created, we're going to go ahead and set the correct wall type. And to do that, we need to make sure we have the right pattern associated. And so what I've done is I've included in our Revit families that were downloaded with your class dataset, we have a file that's called fire rating options.
So I'll go into this Revit families folder, and I'm going to open this fire rating options file here. This file has many different ways that you can create a fire rating symbol. The best one that I've found so far is to use a cut pattern material that's assigned to the particular metal stud that you're using.
So it always shows in both plan view and section view, and it gives you the clearest look. And so with this file open, using it by wall type, what I can do is I can steal this one-hour one. We're not going to use this actual wall, but it doesn't matter because we're just going to take it.
I can actually just copy it to the clipboard. This is another kind of quick way that you can steal stuff from other projects, so I can just copy it in here.
Then we'll go back to our project, and if I just go to Modify and Paste, I could paste that wall into our project. What it'll do is—really—we only use it for one purpose.
If I change my detail level from coarse to medium, you can see we now start to see the pattern that's going to go on that wall. If I were to look at the actual wall type, you can see there's a one-hour wall type material here, and there's a one-hour pattern that's been assigned to the cut pattern of that stud material, which is here. I'm going to cancel all the way out of that.
Because I was just showing you what it's going to look like, but essentially all of these walls here—these four—since they're assigned this shaft wall type, what I can do is go in from Edit Type, and then in the structure here, this one-hour metal stud layer that we created, I can add to the cut pattern this one-hour pattern that we just brought in from that file. So I'll hit
OK until we get out of the dialog boxes, and then you'll see that it changes this wall type to have that one-hour pattern.
Now, one of the things that you might notice here is it looks pretty bold, and that is true. Um, if you want it to print really dark like that, then that's totally fine as well. But if you wanted to dial it back, you could do that by changing this color right here.
That color is going to be changed in floor plan and in section as well. If I were to go in here and change this, this is a global change. I can make it this kind of medium gray, and that'll tone it down a little bit.
Now we've got the rated type. I can go back in, and I've got a little cleanup work, right? We made all those changes here, so I need to go back and put my studs back to not have gaps between the walls there.
Now we're ready to move on to the next step.