Installing Toilet Partitions in Restroom Fixtures: Step-By-Step Guide

Adjusting Toilet Partitions and Fixtures in Restrooms: Customizing Widths and Aligning Installations

Discover the step-by-step process of adding restroom fixtures, specifically toilet partitions, in an architectural project. This walkthrough discusses the importance of precise measurements and demonstrates how to adjust parameters to align with the project's requirements.

Key Insights

  • The article details the process of adding restroom fixtures, with a focus on toilet partitions. It emphasizes the importance of taking accurate measurements, such as ensuring a partition is exactly 60 inches wide, and adjusting measurements when necessary.
  • The guide advises on adjusting the parameters of the partition to fit the specific needs of the project. For example, the width parameter can be made an instance parameter, allowing adjustments to be made in different restrooms or configurations within the same building.
  • The walkthrough also highlights the importance of aligning the setup of walls before making adjustments to the partition. It demonstrates how to use tools such as the align tool and instance parameters to ensure everything lines up correctly.

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Now that we have the walls in place, let's go ahead and add all of the restroom fixtures. We're going to start by adding the toilet partitions. I'm going to go ahead and I'm going to go to the architecture tab and component.

And remember, anytime this pops up, it's never a bad time to save. We'll go ahead and do that. And I'm going to look for my toilet partition family.

It's probably down here at the bottom. And we're looking for the 60 inch wide ADA fixture. And the way this one works is we want to find our host wall, which is going to be this one here.

And I can just place it anywhere we want. And you'll notice that we're not going to need a extra panel here. And so what we can do is we can look in the options and in visibility, we can go ahead and uncheck to turn off that side panel.

And then the next thing we want to do is we want to make sure that it's actually 60 inches wide. I know it says that, but we always want to double check because this is a really important measurement. So I'll say edit type, and I'm going to look into my parameters here.

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And I can see the key ones are going to be my door width at three feet, which is good. And the depth, which is going to control this dimension here, is set exactly the way we want it. Now I can go ahead and move this into place and I'll use the move tool.

And I'll move this end point until it hits the wall. And you can see here that the width is not exactly what we're looking for. So right now it's set to, I believe it was nine foot 10, which is going to be wider than what we're going to use for this project.

So what I'll do is I'll take a clear dimension from the face of the wall to the face of the wall. And you can see here I've got eight foot 11 and 19.30 seconds. And I'll go ahead and make that adjustment.

We change that parameter to eight foot 11 and 19.30 seconds. Now that seems like the way to go here, but I think the best method is actually going to be to modify this family so that this is an instance parameter. And the reason is because if we use this in multiple locations, it's not always going to be that eight foot 11 setup.

So you can see when I look at the dimension for the men's room, it's actually going to be a little bit narrower, even though we did set these up so that they were equal. So the first thing we want to do is make sure that we have the walls set up exactly the way we want. And here, you know, this is going to be kind of tight.

Eight foot six is might make it to where we have enough space to get through here with the door and the stall. But there's no reason that we can't equal these out. And so even though the way we drew it originally was to have this on the center line, looks like it got off a little bit.

So I'll just draw a dimension here from the face of the wall to the center of the wall, the plumbing wall, and then the face of the other wall here. And you can see there's about a five inch difference here. And so all I got to do is click on my dimension and I can hit EQ.

And that should line them up to where we want it. The next thing I'll do is, since that kind of messed up my door here, I'll use the align tool. And if you remember, that's from the modify tab or keyboard shortcut AL.

And I can use align to align from the face of this wall to the face of that wall. And now everything's lined up the way we want it to. Now we can get back to addressing our toilet partition.

So you can see here, I noticed that there was an issue. And it was important to address that issue with this wall not being in place prior to going on and making any adjustments to the partition, because then I would have just had to have done it more than once, which is not so great. So what I'd like to do is I'd like to adjust the parameters of this family so that this is an instance parameter.

And what that means is essentially I'll be able to make the adjustments to it within the instance parameters instead of having to always go into the type parameter. And that's important because if I had two different widths in these different restrooms or maybe I've got a different configuration somewhere else in the building, then I'm able to use the same type but adjust the width for its individual case. And this is actually a really simple thing to do.

So I just go into edit family. And from here, all I need to do is find that particular parameter. And so if I go to maybe the reference level, you can see here this is our depth parameter, which this parameter is going to be controlling the distance from the wall, which is our host here, to the door to the face side.

And then we have our parameters for door width, which we saw was set to three feet, which is not something that we're going to want to change case by case. But what we're looking for here is our width parameter. And if I select that parameter, you can see that I have the option to make it an instance parameter.

And by doing that, by checking that box and then loading it back into the project, what I can do is I can then adjust it accordingly. So what I'll do is I'll take this one. Since we didn't adjust any of the parameters, we just changed the type, I'm going to pick the top option.

Because if I pick the bottom one, then it's going to adjust everything and I may not want that. So I'm going to hit overwrite the existing version. And then you'll see when I pick on the family itself here, I now have a new option for width.

And I can change that to match my clear width here, which is eight foot nine and five thirty seconds. So I'll do eight space nine space five over thirty two. And that matches the dimension that we're looking for here.

And now I just have to move it into place. What I can do is I can just go ahead and mirror this because now we have a center line we can work with. And that gives me my partition for the men's room as well.

And I'll just double check these dimensions, because like I said before, that these are pretty important. So that one says four foot eleven and a half. And even though we did say five feet, it seems like it's a little a little shallow.

We'll check that and we can see our depth is set to five feet. And we can see a little bit more clearly how that's derived in our family. So I just switched to the tab window here.

And when I look at the the actual depth, it goes to the outside of the partition, which is not going to be great for our clearances because we need this to be five feet wide. And so what I could do is I could add that extra inch there. Instead of it being five feet, I can make it five foot one in the type parameter, and that'll adjust this dimension to give us a little bit of breathing room there for it.

Okay, so that would be the first toilet partition. And I'm just going to go ahead and clean this up and delete some of the dimensions that we don't need. And then we can go on and we can add the rest of the fixtures in the next video.

photo of Michael Wilson

Michael Wilson

Revit Instructor

Bachelor of Architecture, Registered Architect

Mike is recognized by Autodesk as one of North America’s leading Revit Certified Instructors. He has significant experience integrating Revit, 3ds Max, and Rhino and uses Revit Architecture on medium and large-scale bio and nano-tech projects. Mike has been an integral member of the VDCI team for over 15 years, offering his hard-charging, “get it done right” approach and close attention to detail. In his spare time, Mike enjoys spending time outdoors with his wife, children, and dog.

  • Autodesk Certified Instructor (ACI GOLD – 1 of 20 Awarded Globally)
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