Explore the process of creating new view types and learning how to enhance the visual aspects of these views using callouts and other tools. Gain an understanding of how adjusting boundaries, altering detail levels, and utilizing thin line toggles can influence the depiction of your project.
Key Insights
- The article describes how to create an enlarged plan of a project, such as a stair, using callouts. Adjustments to the callout boundary and tag location can be made to suit the needs of the project.
- Detail levels of a view can be adjusted from coarse to medium to reveal additional layers of a project. The use of thin lines toggle is recommended to give a more detailed view, especially in smaller scales where lines appear thicker.
- It's essential to keep in mind that changes to a specific view, such as adjusting grid lines or changing the crop region, can affect other linked views within the project. The article advises against deleting grid lines from a view, as it could remove them from the entire project.
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Let's take a look at how we can create some new view types and also some ways that we can look at the graphics of this view a little bit differently. So the first thing I'll do is I'll jump over because I want to create a new view, so immediately I know that I need to jump to the View tab, and I'm going to look for Callout because I'm going to create a Callout or an enlarged plan of this stair here. After I've clicked Callout, you can see I've got the crosshair. I'll click and drag, and then I can just click again, and that'll place the Callout over the stair. A couple things that I'm noticing right away is the actual Callout tag ended up right in the middle of my office here, so what I'll do is I'll click the Callout boundary itself. You can see I get all of these little dots, so what I'll do is I'll grab the outermost dot, and I can just click and drag and I can bring the tag to a location where I'd like to see it.
The next thing I'm noticing is that maybe the boundary is not exactly where I want it, and that's okay because we can always select it, and I can adjust the boundary to suit the needs of my project. If I wanted to take a look at this view, I have a couple options. I could double click on this bubble here and it'll take me to the view, or I could right click on anywhere along the Callout boundary and just select Go to View.
If you're having a hard time double clicking and it's not working correctly, just right click and select Go to View. Now when I look at the view here you can see it's pretty much the same thing that we were just looking at, just at a larger scale. See the scale is at quarter inch, whereas back here we were looking at eighth inch. But let's say I wanted to see a little bit more detail in this view, so I could adjust the Detail Level of the view from coarse, which is set by default, to medium.
When I go to medium you can see all the different layers that make up this wall are now showing. If I were to do the same thing back at my Level Two view here, I'll get the same result, but the difference here is we're looking at the view at eighth inch equals a foot versus quarter inch, so it's a little harder to distinguish between all the different layers because the lines are much thicker. If I wanted to adjust that, what I could do is I could switch to what's called the Thin Lines toggle, and this will toggle lines from being thick like you're seeing here with the printed line weights to a temporary, just monochrome, single line weight look. That's helpful because previously we actually couldn't see—whether we were in the eighth inch view or the quarter inch view—we weren't really able to see this layer of drywall on the interior.
Now one thing that I want to point out is a lot of times people will go in and they will want to, say, adjust a Grid line or even adjust the boundary of the Crop Region here. But you want to keep in mind that a lot of these things are linked up together. If I go in and I were to say, "Oh, you know it'd be cool to include the bathroom here, " and I've included the bathroom in this view, but if you look back at Level Two you can see that my Crop Region has grown. If somebody else comes in and says, "Oh well, this should just be the stair view, " and then they adjust it this way, well now my Callout only includes the stair. So it's something that you're going to want to keep in mind: these things are linked together, and this Callout tag and boundary is not just an annotation—it actually represents the characteristics of a real view within the project. The other thing that I see quite a bit is people will want to adjust Grid lines or even maybe not show them on a view. So I see people go in a lot of times and delete Grid lines in a view. What I did there is I just selected the Grid line using left click and hit delete on my keyboard, and it deleted the Grid lines from this view or maybe from the entire project. So you can see Grid lines A and B and Grid line one are now gone for good. To avoid doing something like that—and I just used CTRL Z to undo to bring those back—what you want to do, if you want to hide a particular element or a particular category (meaning all the grids or just one of the grids), is use two different methods. You could right click on it, you can go to hide in view, and you can say by element (which means it's going to hide just the one), or you can say by category, which will hide all of the grids. If I say by category it'll hide all of the grids.
Now if I want to bring those back what I could do is I can go to what's called Visibility and Graphic Overrides, and this will control the visibility and graphics of all of our different elements. In the next video, we're going to do a comprehensive coverage of that Dialog box.