Gain an understanding of how to create the complete interior outline of a roof canopy using the 3D method. Explore techniques like using the pick lines tool, tracing outlines with the trim extend corner tool, manipulating dimensions, and creating structure with the offset tool.
Key Insights
- The creation process for a roof canopy's interior involves working in 3D. This ensures the shape is accurate and allows for adjustments to be made for aesthetic purposes.
- The pick lines tool is used to select faces of the structure to form the interior outline of the roof. The trim extend a corner tool then traces these lines. The dimensions of the outline can be adjusted as needed.
- The offset tool is used to add additional features, such as perforated panels and borders, to the roof canopy. This tool lets you create an offset around the structure, adding to the overall look of the finished product.
Note: These materials offer prospective students a preview of how our classes are structured. Students enrolled in this course will receive access to the full set of materials, including video lectures, project-based assignments, and instructor feedback.
Now that we've got most of the interior completed, we're down to just a few more things that we have to do here before we start the final documentation and renderings. And so one of them is to create this roof canopy piece here. And so what we'll do is we'll actually create most of this in 3D cause we wanna make sure we get the shape right.
And so we'll go to roof by footprint and it's gonna ask us where we wanna create it and level two is gonna be fine here. And then what we'll do is use our pick lines tool which is this one here. And so I'll pick this face that gives me that line.
I'm gonna pick the face of my curtain wall. So I might have to hit TAB to get that line there. And then I'm gonna pick the face of the curtain wall on this side as well.
Again, having to hit TAB a couple of times and then this face right here. And so that's gonna give me my interior outline. And so the first thing I'll do is I'll trace that using my trim extend a corner tool, trying to find all my different lines and that one ended up being kind of small, but that's okay, we got it.
So that gives me the outline here. And then now I'm gonna jump over to my new level two plan. And you can see here's our outline against the building.
You definitely could have done this in that view as well. And then I'll just trace out where I think it needs to go. Just like before, there's really nothing too magical about these dimensions here.
I'm just gonna go, maybe we'll go about five feet here and something similar on this side. And so I can just add the dimensions if I need to, if I'm not getting the temporary dimension I want. Or you can kind of move this thing around as you see fit.
So I'll just make that five feet. And then if you wanted to break the envelope a bit here, I could grab both of these at the same time and I can kind of start to twist this around and it's gonna lose that reference, which is fine. But I can adjust this however we want, if I want it just to be a little bit more subtle, maybe this is a flat line here.
And then this one's angled. I'm gonna leave that one up to you, whichever one you wanna do there. And then we can, first we need to make sure this thing is flat.
So I'll take all of the slope out of that. And one of the things we can do now is we can kind of create the structure for it. If I were, cause we're gonna add some perforated panels within here.
And so if I were to go in and use my offset tool, we'll say if one foot's gonna be good, I could offset all the way around by hovering over one and hitting tab like that. And that's gonna allow me to create a border around it. Which is gonna look kind of neat.
And then I'm gonna set this so level two, and we're gonna go to, I think two foot three might hit us right at the mullion. We'll have to look at that and see. And then I'll finish the sketch.
And what's cool about this is we can adjust it however we see fit. And so there's one more piece that we have to model and that's gonna be this interior perforated portion. But this should give you a good idea of what the shape is gonna be.