Designing a public restroom to meet code compliance can be a complex process that involves thoughtful placement of partitions, plumbing fixtures, and doors. This article provides a step-by-step guide on how to effectively plan and arrange these elements using specific architectural software tools.
Key Insights
- The process begins with adding the necessary partitions for toilet stalls and urinal screens. Placement of these partitions is key to ensuring proper privacy and comfort for users.
- Next, plumbing fixtures such as toilets, urinals, and sinks are added. These are carefully aligned to meet accessibility standards and ensure there is adequate space for users to move around.
- Finally, all elements including doors are replicated on the second level using the copy and paste tool. The aim is to achieve a functional and code-compliant restroom design that also maximizes space utilization.
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Now we can add the stall for the second toilet in the women's room and the urinal partition for the men's room here and then we can add the plumbing fixtures after that. We'll do the same thing we did before. We'll go to architecture and component and I'll just change the type here instead of the 60 wide ADA we will change it to the 36 × 60 single and it's the same process where we find that starting point and I'll just place it and you can see here that we do have some issues with the way it's swinging so when we look we do have the options for the side panel or not to have the side panel but in this case I want to flip it around so I'll use the toggle to flip it and then I can align it with my other partition and actually we need to move it because we changed that parameter so we'll move it with the other partition and then we can make any adjustments and so we know that this depth here is going to be about five feet and that looks pretty good okay and then on the men's side we'll use the component tool again but instead of a toilet partition we will use a urinal screen and we'll pick one of the shallower ones because we don't have a ton of space in here and so we'll go with the 17 inch model and these are just the different heights and so you have all these different options that you can go with so we'll go with the 17 × 48 because it is going to be next to next to a sink and this one's not a hosted family so you can kind of just place it anywhere and what I typically do is I'll go in and I'll just align it with my partition on the other side of the wall and then align it back here and so what's key is we're going to want about three feet in this dimension here so that we can put our sink and that's a little tight so we're going to have to adjust that a little so I want about three feet here and they don't quite line up the way we wanted to and that's going to be fine because you'll never see that and then we'll want about the same dimension here we'll need a minimum of 30 inches at that point for clearance to the urinal and that gives us the space that we'll need for those two pieces the next step here is going to be to add the toilet fixtures in and so we're going to use the same ones we used before and so we'll use the 15 inch height here and I'll just place it pretty quickly and then we'll go back and adjust those locations if you notice I didn't add one on this side and that's because once I get this one set I can just mirror it across so I'll set that to one foot six there and then for the other one what I'll do is I'll set it so that it's right in the middle of those partitions and you'll notice that the constraints aren't satisfied when I do the eq constraint and you'll see that happen pretty often with brevet families and it's because by adjusting those dimensions it's going try and hold one of these two and then it's trying to squeeze or push it in a way that it can't and it'll ruin the constraints of the sketch and so sometimes we don't have the options that we're looking for but you can see here that we're only off by a quarter inch which is pretty good considering and so what I could do is if I get the dimension on here accurately so meaning that not to the center of the partition so see how right now when we let it highlight you can see it's telling me it's to the partition and not the toilet and so if I adjust it just a little bit you can see that that is now to the center of the toilet and now I get a better idea of how it's placed and I'm actually again off by it looks like about an eighth of an inch there and so if I make this instead of three sixteenths I can make it four sixteenths and adjust it to be in the middle and now that one is set and so I'll take this toilet and I'll use my mirror pick axis tool to flip it to the other side there we go and then I'll add my urinal which should be part of our template here and I'll place it here in the middle between the partition the urinal screen and the partition and that one worked because there's no parameters on this guy here so I'm going to delete that dimension because it's not going to matter too much and hit end constrain and then we'll just add our wall mounted sink again just repeating that cm command or going to architecture component and then we'll just need to find our laboratory and you can see it's in our recent use as well so you can always go to that or you can look for it in in the options here and it'll always be in alphabetical order and then I'll place this guy where it needs to go here and then on this side it'll sit in the middle of those two and what I'll do is I'm going to set this one because I need to have at least a foot and a half from there so I want to make sure that we're good on that dimension and then here I want to make sure that we have about one foot six from the face of this partition there and it looks like we're good on that that location you can always adjust these to suit the needs of your project as well what we can do now is we can just take all of these elements that we've created the fixtures and the partitions and so I've just selected all of those and I'm going to go ahead and copy to clipboard and then I'll jump up to level two and you can see we have all the same elements on level two with the walls and I'll do paste aligned to current view and then I can do the same thing actually should have grabbed the doors the first time but we can do it again so select the doors we'll use that copy to clipboard again go to level two and I can say paste aligned to current view and now we have the doors as well and this isn't the most luxurious restroom but it does give us an extra fixture while still maintaining our code compliance so in the next video we're going to take a look at maybe refining this a little bit and taking it to the next level of detail by adding our rooms back in