Adding Doors in Revit: A Step-by-Step Guide

Efficiently Placing and Adjusting Doors in Revit for Streamlined Design Process

Explore the process of adding and modifying doors in Revit, an essential software for architectural planning. Gain insights into best practices for door placement, adjustment and contextual tab usage to ensure an efficient process.

Key Insights

  • The architecture tab in Revit provides an easy way to add doors to your blueprint. While the software allows for flexibility, understanding some basics such as the correct door type and its orientation helps streamline the process.
  • Revit provides numerous tools and options for door placement adjustment. These include the use of temporary dimensions, the move tool from the modify tab, and the ability to flip the door orientation by hitting the space bar.
  • Revit also allows you to set specific dimensions for door placement, such as the distance from the face of the wall or from other doors. This feature, combined with the use of temporary dimensions, ensures precise door positioning according to your architectural plan.

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Now that we have the interior walls complete, let's go ahead and add in some doors. So doors are pretty straightforward in Revit, and they're pretty easy to just add in and throw in all over the place, but it's really good to understand some of the fundamentals so that you can streamline your process of adding the doors. From the architecture tab, we're gonna find door.

This also has a handy keyboard shortcut, which is just D-R, but we'll use the button this time. The next thing you wanna do is just always make sure that you pick the right type. It's not recommended to use a different one and change it later if you already know what it's gonna be, because we're just people and oftentimes forget to change it back later.

So let's make sure we get the right one in right off the bat. We're gonna start with our first couple doors, and these are gonna be the 30 × 80. So that's a two foot six by 80 inch door, which is a pretty typical door for a house this size.

And we'll start with our back door here. And you can see when I place the door over a wall, it gives me a preview. And depending on which side of the wall I favor, that's the side that the door is gonna face.

If I were to move my mouse to somewhere there isn't a wall, you can see that I get the international no symbol, the circle with the slash through it. And that's because doors are hosted elements, so they have to be hosted into a wall. And so if I were to place a door, say here, then it would actually lock itself in.

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But in this case, we wanna make sure that the door is also swinging the right direction. We're gonna have it swing into the house, but we also wanna make sure that we have the door with the hinge side on the right side. So you can see here it's not correct.

But if I were to hit space bar, it'll flip it around. Now, I don't want you to think that, oh, I placed it wrong, I can't change it after the fact, and that's simply not true. If you do place the door by clicking on the wall, you can see that we do have these toggles that will allow you to adjust the location of the door.

Now, what I could do is I could place the other doors that are of this type. We have another one here, and we have one more that's gonna sit right about this location. So our plan does have a couple of notes in here that tells us where some of these doors need to be located.

So in this case, we wanna make sure that this door is located so that it clears the closet line. And so what we could do is we can set the dimension for this door based on the face of wall. So I can go from here, drawing the dimension, and then I can set my other dimension to be on the edge of the door.

And since we know that this dimension is two feet, if I were to give this the same value, then we know that it'll be outside of the closet because we also have to account for the wall thickness on the side here. Next one is this door here, and we're gonna use a three inch distance from the face of wall to the door jam. The door jam is at this location here.

If I draw a dimension from the face of the wall to the edge of the door jam, then I get a value of seven inches. Well, what I could do is I can select my door now because that's the object I wanna move, pick the dimension and change it to three inches. So this is not a dimension I wanna keep in the plan.

So I'm gonna go ahead and delete it. And this one, I'm gonna move a little closer to the wall so that it's not cluttering the plan so much. You may have picked up on a pattern here that if there's an object that we wanna move, we have to first select it and then change the dimension value.

Now, that's not the only way that we can move items within Revit. Another thing that I see people do a lot is they'll use the move tool. And that's from the modify tab.

And you really don't have to worry about which tab it is because what's awesome is when you pick on a door, it'll kick in this modify doors. This is called a contextual tab. So it has specific elements that are used to modify the door.

And I can go to my move tool and I can move from say this jam point to the face of the wall to line that up. And then I can move it again, that three inch dimension that I was looking for. To set the door in the right location.

If you're not a big fan of using these dimensions like that, then you can always still just use your move tool to make it work. Now, the last door that we placed here, if I were to pick on this door, you can see that these other dimensions pop up and these are called temporary dimensions. And this one's gonna work out pretty well for us because we actually have a dimension of five inches from the center of this wall to the jam of this door.

And so right now it's going to be in the center of the door, but what I could do is I could pick this grip right here. And if I click on it, it'll actually change the location of where the dimension is being drawn from. So you can see now it's at the jam.

And if I pick on this value, it says seven inches. Well, I want that to be five. If I change it to zero space, five inches, then that door is now in the right location.

I'm gonna go ahead and save. And in the next video, we're gonna go through adding the rest of the doors to the project. And then we'll follow up with adding the windows.

photo of Michael Wilson

Michael Wilson

Revit Instructor

Bachelor of Architecture, Registered Architect

Mike is recognized by Autodesk as one of North America’s leading Revit Certified Instructors. He has significant experience integrating Revit, 3ds Max, and Rhino and uses Revit Architecture on medium and large-scale bio and nano-tech projects. Mike has been an integral member of the VDCI team for over 15 years, offering his hard-charging, “get it done right” approach and close attention to detail. In his spare time, Mike enjoys spending time outdoors with his wife, children, and dog.

  • Autodesk Certified Instructor (ACI GOLD – 1 of 20 Awarded Globally)
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