Explore the process of adding minor yet impactful elements to an interior design, ensuring a balance that enhances the overall aesthetic without causing distraction. Understand how to select and place items, adjust materials, and create an appealing, lived-in space.
Key Insights
- The article discusses how to effectively incorporate smaller elements such as pillows, books, and accessories into a design. These subtle additions make a space feel lived-in and inviting, but a balance is necessary to prevent them from distracting from the overall design.
- The choice of props will depend on the theme and feel of the space, whether it's a clean modern home, a cozy office, or a warm environment. Organizing these details in their own layer helps maintain order in the design process.
- The author demonstrates how to add, adjust, and scale assets to a design. This includes using a 3D assets layer, making material adjustments to fit the design theme, and importing objects from libraries or creating your own. The ability to scale and adjust orientation of objects allows for further customization of the environment.
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Alright, welcome back. Let's start by adding some smaller elements like pillows on couches, accessories on the kitchen counters, on the table. Maybe we'll adjust the materials to kind of get the feel and the vibe right.
You know, these subtle additions make the interior feel lived in and inviting without overwhelming the space. We want to pay close attention to the balance. You know, too many accessories can distract from the design itself.
So choose just a few well-placed props to tell the story you want. A clean modern home, a cozy office, a warm space. You know, we depend on the style, on the space.
Just a few little things. We want to keep things organized. We'll group these details in its own layer.
We actually have that 3D assets layer so we can hover over the 3D assets and then we will just do this and make this our active container. Let's go ahead and let's add in some assets. I'm going to go to this view and I'm going to see here.
I want to add in maybe some sort of books or magazines on here. I can go over to my library. I go into objects.
Maybe I go into my home. Maybe it's an office component or a living room. Let's go to office.
Let's see if we have maybe some. I don't see anything there. Maybe home, living room.
There's some decorations. What I can do is I can actually search for books and here I can see I got some book stacks. Maybe I want to look for magazines.
If you can't find anything, maybe go to home. We can go to living room. We can go to decorations.
We can start seeing kind of what objects that Twinmotion has built in. Here's a little one right here. Maybe some of these little magazine books on the table.
Something like that. Then maybe we look for some vases or some other elements on here. It also gives me the opportunity to adjust some materials.
I want to adjust the glass right here. I'll drag in the clear glass on top of that. Let's go add in maybe some.
Maybe we can adjust this metal. We can click this. It's just this black metal.
Let's adjust this to. Maybe we just want it to be wood as well. We can just drag in the wood.
Maybe we want that to be all wood. Something like that. Just something simple and clean.
Maybe we want to adjust the hardware. Maybe the hardware could be. Maybe that could be some aluminum.
Maybe it can be more of a kind of a darker aluminum color. Something like that. Give it some accent.
Now let's think about what sort of objects we want to put on this credenza TV stand. We can look at objects under home, under living room, and under decorations or entertainment. Entertainment will have maybe more of your kind of consoles.
Maybe we want to put a playstation console on here. Click and drag that. Now we can rotate it.
Maybe put something like that under the desk. Maybe there is some decoration, some vases, some plants. Things of that nature that we could add on to here.
Maybe give it some design aesthetic appeal. Nothing too crazy but just enough to have some fun with it. There's lots of options in here.
Lots of things that we can think about. Lots of books and magazines, bowls, vases. You can either create your own and import it or just kind of look through here.
Maybe this cactus sculpture has some of that green in there. Maybe that's something that we put instead of the vases over here. Again once it's imported you can adjust the scale as you're liking.
I will delete these because I want to go back to this cactus one. Maybe I'll rotate this something like this. I'll put that kind of in the corner for here.
Maybe find out where that corner is. Something like this. That feels good.
Go back to this view here. I can see that kind of in the corner. Maybe I want to adjust this view later.
Look like that. That looks pretty good. I start seeing this entertainment system.
Maybe the tv needs to be a little bit bigger. I can scale it up as needed just so it kind of gives it a nice kind of proportion to the space. Another thing to think about is wall art.
What sort of objects do I want on the wall? Do I want some paintings? Do I want some decorative pieces? Do I want some mirrors? All those are really fun things to think about. Maybe there's some clocks we want to add. Let's think maybe we want to add this wood clock.
That will complement this wall right here. We'll drag this clock onto this wall. I already have my scale thing up so I can actually enlarge this as I need.
Maybe I want this to be kind of this large kind of focal clock piece on this wall. I can move it around. It's going to kind of get centered on that wall right there.
Go back to this view and see what that looks like. I like how that's feeling. I do feel like there needs to be something over here.
Maybe something kind of over here. Maybe not nothing over here but definitely something along this wall. It's going to really bring that to life.
We can look at some different kind of wall art pieces. We can go into the decorations and continue scrolling up. We can go look into Sketchfab and we can see if there is any sort of objects in there.
Maybe we can type in decorative to see if there is any sort of decorative elements within here. Once we're going through here we're like oh man this is a lot. Where are we going to find anything? Maybe we can type in decorative wall art.
Here's a good one. Maybe this might fit. Let's download this element.
Bring this on this wall here. I can either do a series of three. I can see that this came in extremely large.
Click my scale tool at the top. Just drag this all the way up so that way it's scaling it down. Figure out where I'm at scale wise.
Now I'm starting to get to something. Because this is an art piece it can be any skill at all. Let's type in 0.1. Now let's go rotate this.
Click this and let's do this 90 degrees. Now let's pull this off of the wall so there's a little bit of some depth. Let's think about what this is.
Do you want this to be one large piece that's more landscape format? Something like this. That could be interesting. Like a large wall art.
I'm just going to stick with that. Again you can either bring in your own things. Try to find specifically to what you want or just kind of have some fun in the Sketchfab.
I want this to have a little bit of distance off of the wall so that way I can get that nice kind of shadow play of the perforations. I'll go back to this view and I'll kind of see the scale wise. I feel like it's a little bit too big so I'm going to scale it down.
Maybe somewhere kind of around this size here. Again go back to my move tool. We'll move it kind of towards the center of the couch.
Then I can pull it off the wall as much as I want. I want to modify the color so let's go into our materials library materials and let's go click on maybe this is more of a kind of a textured felt or fabric type wall piece. Let's do something like maybe this is fabric wool like that.
Then we can go maybe adjust the color from there. Maybe more of a you know a greenish bluish gray color or something kind of right around there. I like that.
So yeah now we kind of added some assets and scenes or assets and things like that to our scenes. We've taken a look at each of these scenes how they all kind of work together. The next thing for this one is let's go add some maybe some elements in the kitchen.
We can go into our objects home kitchen and we can see some accessories, some food, some elements. Maybe there's some stacks of plates that we can get. There's a plate kit right here.
We can download this. Maybe we can put some plates over there. Maybe we can actually put some of these plates inside of the cabinet.
We can do maybe a copy paste in place an instance. Maybe there's like multiple stacks. I don't know just try to think a little bit here and there.
Maybe there's maybe there's a cutting board on the table. Maybe there's a knife as well. Maybe this guy is in the middle of cutting up some vegetables so we can go into food.
Maybe we can put in yeah maybe he's cutting up some bread. I'm gonna put a loaf of bread on here with this knife. Yeah so there's some assets things like that just kind of give it a little bit of flavor.
Maybe there's an appliance over here. Maybe there's a tabletop mixing bowl. We can put that mixing bowl on this side right here.
I just gotta just kind of get a little bit of objects in here just to kind of bring it to life. Now I don't really like that material color. I can see that this material is metal clean for this and that's the same material.
So maybe I just want that to be like a glossy plastic color. Maybe just glossy plastic red and maybe I make it you know white or something like that. Just something that is just simple and clean and it's an object kind of sitting there.
Maybe I add some make the reflection. Yeah just something some sort of object on there give a sense of scale sense of purpose. Overall I really like some of the these assets that I added.
You as you go through this yourself feel free to add your own flavor. Have some fun with it. Understanding that the objects that you place from Sketchfab make sure that they are reasonably sized.
Nothing larger than like 10-15 megabytes. All the objects in Twinmotion's library are going to be optimized for the appropriate size. I will see you in the next video.
We will talk a little bit more about adjusting our lighting and our framing and really dialing in all these things to get it exactly how you want it to export. Before I end I will save my file. I would hope so that you do the same if you're working alongside me and I will see you in the next video.